Being Human (US)
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Aidan resurfaces after being buried alive in a coffin and realizes everyone from his vampire family has been swept away. After figuring this out, he too comes face to face with death and has to figure out how to stop it. Nora and Josh meet a young girl and debate how to handle the situation she brings while Liam tries to turn them against Aidan. Sally accidentally runs into someone from her past and has to meet with a witch to try and fix it.[3]
Being Human is a remake of the BBC television series of the same name. It is produced by Muse in Montreal, Canada for the Syfy and Space networks. The series revolves around three roommates who appear to be in their twenties, who try to live normal lives despite being a ghost, a vampire, and a werewolf.
The vampires were initially ruled and governed by a very strict and traditional society which expected all vampires to adhere to their laws and rules under penalty of death, exile or being put to the ground; with the Royal vampires such as Mother ruling over the vampires and the Dutch serving as an elite. By the 21st century, vampires seemed to be located primarily in North America, particularly in Boston, although vampires apparently also lived in other parts of the world as the Dutch were initially located in Holland and several vampires have been known to originally hail from different parts of the world.
Circa 2011 - 2013, the Virus, a new flu strain, appeared and briefly infected the majority of the human population. Though the humans weren't majorly affected by the flu, it left their blood poisonous to vampires afterwards, crippling and killing vampires who drank from humans who'd been exposed to the Virus. As a result, the vampire race was severely decimated by the Virus over the course of the year, nearly to the point of extinction, and the original, traditional vampire society's regime apparently collapsed. However, the remaining vampires escaped extinction when werewolf blood was discovered to be a vaccine against the Virus' deadly effects on vampires.
Once the threat of the Virus was over, the remaining vampires in Boston began rebuilding and repopulating under a new rule by Kenny Fisher, under which they didn't kill humans and drank from donors; although it is unknown what happened to Kenny's budding new vampire society after majorities of the Boston vampires were slaughtered by Suzanna Waite and Kenny himself eventually killed.
Vampires can turn living or recently-deceased humans into new vampires. The turning process has never been shown directly, but it involves biting the person that is to be turned on the neck. It would seem that the biting would require the fangs of the vampire to be used, as Gates was deprived of his fangs and was seemingly made him unable to turn humans, and according to him, unable to feed. It has also been indicated by remarks made by Suren and Rebecca about the turning process that the person must also drink a vampire's blood, with the dose only needing to be a \"sip\". In this instance, the victim was already bitten or dying, which may be a requirement to turn someone. The fact that Aidan, upon waking as a vampire, apparently didn't remember the turning process beyond being bitten, could suggest that the person being turned is unconscious throughout most of the process or suffers some memory loss. Jeff Weston turned after being attacked by Aidan when it was indicated that Aidan had only bitten and fed on him and hadn't performed a proper turning process on him; suggesting that it could be possible for an improper turning to occur on a person through just a vampire bite.
After the turning process is carried out on a living, dying or recently-dead human body, the person remains clinically dead for a length of time (seemingly a matter of hours or even a day's length), before awakening as a new vampire. From that point onward, the person's body will be kept physically frozen at the age they were when they were turned, and any injuries or any form of damage they suffered, including vampire bites, will be gone without a trace. Upon awakening, the new vampire has an immediate feeling of hunger and cramp from their new need for blood, which they usually give in to the moment their new vampiric senses and instincts are aroused by human blood for the first time.
When a person is turned into a vampire, a lasting supernatural parent-child bond forms between them and the vampire that turned them. It is usual for a new vampire's maker to look after and care for their vampire progeny and guide them on being a vampire.
Vampires must drink human blood to stay healthy and maintain their strength and vitality; preferably blood straight from the source (referred to as 'live' blood). Though it is possible for vampires to alternatively sustain themselves on the bagged, preserved blood found in hospitals, it is not as effective, and can leave them almost as weak as humans compared to live-drinking vampires. Though vampires can drink animals' blood, it provides much less sustenance, and as such is only a weak deterrant to avoid killing humans when vampires' hunger gets out of control. Likewise, vampires can drink each-other's blood, but it will eventually leave them more hungry. Vampires are capable of consuming human food and drinks, but they do not get any sustenance from it, and it is actually almost tasteless to them.
Vampires are undead creatures, whose bodies are kept animated and supernaturally-preserved by the curse that causes vampirism. Due to their undead state, vampires possess few bodily functions, and no vital signs such as a heartbeat (although Aidan once mentioned that an electric shock could have a brief defibrillation-effect on a vampire's heart), and their bodies remain frozen at the physical age they were when the vampire in question was turned, no matter how far beyond that age the vampire has lived since being turned. While vampires' bodies do not age, they can still experience some other certain natural developing processes such as hair growth. However, any other type of change, such as blemishes developed by infections and non-genetic causes, or any signs at all of aging or wear, remain unable to manifest. Vampires also lose sense-based defects such as incorrective-eyesight that they had as humans, and are immune to non-supernatural forms of disease.
Though vampires normally appear indistinguishable from humans, they can switch from their human face over to their vampiric true face; their eyes turn pure-black, and some of their front upper-teeth sharpen and extend to form fangs with which they can directly feed or kill. There can be several specific variations between different vampires' fangs. Vampires seem to most commonly have just two canine fangs and sharpened lateral incisors, but they can alternatively have four lateral incisor and canine fangs, or just two lateral incisor fangs. Vampires' fangs can also vary in thinness and length from needle-like to more canine-like. If a vampire's fangs are removed, they do not grow back, rendering them unable to drink live.
Vampires can extend their fangs and switch over to their black eyes either at will, when they're in a state of agitation (such as feeling hungry, losing emotional control or fighting), or when they're expressing malice and malevolence and are about to attack. It has been suggested that vampires' use of their vampiric face probably acts as some form of adrenaline rush and enhances their capability to lethal efficiency. Ingestion of garlic can force vampires to reveal their vampiric eyes and fangs, and render them temporarily unable to change back to their human faces unless treated with certain herbs.
Vampires can endure significant physical trauma without the damage being fatal. They are resilient to damage and punishment that would be severe if not fatal to a human, and can make a full recovery from it just a matter of hours or days, although they can still feel the pain and suffering that the damage causes.
Vampires can heal quite quickly, but not instantly. How long a vampire takes to heal and how much pain they are able to take depends upon the severity of the injuries they have sustained, and also upon how strong the vampire is. Ultimately, so long as their heart isn't pierced with wood, their fangs are not damaged and they aren't decapitated, a vampire is able to fully recover and self repair any form of physical damage (including injuries that would be utterly fatal to humans, such as stabbing, impalement, flaying even gunshots to the head) within a matter of hours. If a vampires suffer severe enough physical damage they will be temporarily crippled by it, however the healing process is best accelerated and aided by drinking more blood than usual.
Vampires feel pain despite their inhuman endurance and healing factor, and thus can be temporarily greatly crippled by severe enough physical damage and even tortured. Vampires' vulnerability to pain and physical damage is higher the more weakened they are. It would seem that a vampire's weakness to pain decreases with age; as Aidan, when recently-turned, responded to physical punches much like a human would, while the centuries-old Bishop was barely fazed by hits and even stabs.
Vampires possess a number of abilities that make them deadly creatures. The strength and efficiency of most if not all of a vampire's abilities depends upon the vampire's blood diet; vampires' abilities work at their best when they're feeding live and at full strength, while the abilities of vampires who are weakened by being starved of blood or by a diet of bagged blood are more weakened. Vampires' powers also grow much stronger with age. Vampires' abilities can practically always overpower humans in combat, and they can also overpower werewolves in human form, depending upon a vampire's aforementioned diet health and how far away the full moon is.
Vampires cannot be killed by most conventional means that humans can; however they still